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Mesh-aware 3D texture and material production workbenchTry the demo

For game studios and 3D artists producing textured models for games and digital scenes

Artist-approved texture and material maps, aligned to the mesh and engine-ready.

Elderfield Meshworks is texturing the Hollowreach expansion for two engines at once. Import the mesh and UVs, describe the look, and compare versions until the maps are approved.

Built for you in days, not months

Run it for your own team, or offer it to your clients.

Nexibeo builds this as a custom AI implementation with its AI software factory, usually in days to a few weeks. Use it inside your business, or add it to what you offer your own clients.

Get this built by Nexibeo